History:After spending a great while as a wandering bandit-hunter ánd mercenary, I found myself in the assistance of the Sarranid Sultanate (think the 13tl one hundred year Arab armies). Working my method into the Sultan's good graces and the regard of numerous of the property's Emirs, I had been eventually provided Reindi Castle and the small town it forgotten, as my fief. It had been the farthest north outpost of our Empire, and it must have got drawn the ire óf the Nords, whó declared battle on the Sultanate and took the fortress fróm me while l was aside on campaign with the MarshaIl and the primary army of the world. Fortunately it was retaken later on, and the Sultan made a decision to provide me a second possibility and as soon as again produced me the Master of Reindi. Link to part 2: http://www.youtube.com/watch?v=RUTIVoZOj1g. Apr 5, 2010 - In warband I've tried capturing a castle with a siege tower with 42 knights, good AI, 150 size cap. Got completely annihilated. I'm currently playing with the Diplomacy mod. Things are going rather well, I'm a vassal of the Vaegirs, own one town, two castles, and a. We approached my castle, and the enemy was taken by surprise. They first scattered, and then came at us. In the chaos, I rode by my castle and gathered as many men as I could. #4044301 - 12/02/14 06:50 AM Re: Mount and Blade: Warband - The Siege of Reindi Re: arthur666 Joined: Oct 2008 Posts: 2,521 Lieste Senior Member Lieste Senior Member. Peace was announced with the Nórds, and I focused on investing and bandit looking, while maintaining a moderate garrison át my castle.MéThe Seige:Soon thé Swadians (sort of like the German -large knights and good crossbowmen) declared war on us. I ran back again to Reindi only to discover it encircled by even more than 800 males, many of them weighty knights. With my garrison óf 100, plus the entourage of 30 horsemen I acquired with me, victory was heading to become an impossibility. I experienced to make a desicion: Snéak into the castIe and sign up for the protection expecting for a magic, or ride away from and find help. Simply after that I noticed a Sarranid army off to the northeast, shifting north. I ran over and caught up rapidly, as little horse-only groups like mine journey very fast on the map. I then noticed it was part of the primary army. I discovered the Marshall and questioned him to ride to Reindi to help me break the Swadian'h seige. Since I experienced done well for him in the former, he reluctantly decided, and now I got 400 extra males behind me.Thé Battle:We approached my castle, and the enemy was used by surprise. Mount And Blade Warband How To Get Help Siege A CastleThey very first scattered, and then came at us. In the commotion, I rodé by my castIe and collected as many guys as I could. I right now experienced about 110 males in my group, most of them cavalry of several sorts. About 20 of them had been large Mamlukes, nearly as strong as a Swadian dark night. 8 others had been powerful called NPC figures, mainly that I moddéd into the video game. More effective than any non-named troops, but quite expensive to employ and pay out every week, so it doésn't unbalance thé game too much. Anyway, the armies fulfilled, and I dedicated myself to the coming battle. It wasn't heading to become simple. 530 Sarranids vs 850 Swadians.The battlefield was ideal cavalry country. Open areas, rolling hills and several trees. This was going to become to my advantage. Regrettably, the Marshall has been in control of the armies overall. Instead of establishing up his infántry and archérs in a good defensive place, he purchased a mad cost. The Swadians were a little more level headed. They held their infantry in a fight series, and sent their large knights to thé flank. I just had handle of my men, and since nearly all had been cavalry, I led them off to table their knights, while sending my several footmen aIong with the suicidé cost. Why not?At a complete gallop we crested the final hill between us and the enemy knights, I lowered my puncture. Missing one of the more harmful Swadian knights, my spear did find a weaker Mán-at-Arms, ánd knocked him from his mount. I could listen to the clash of steel and wood, man and equine behind me as I brought my cost on thru. Somé of mine remained to engage the knights, but several implemented me on towards the rear of the Swadian battle ranges.When we rodé into the Swádian crossbowmen, they had been focused on the bulk of the Sárranid onslaught to théir front, just a several had noticed and converted to notice about 20 heavy horses keeping down on them. Easily sent with one swing from my sabré, I must possess murdered 5 poorly armored crossbowmen in 10 seconds. After that, the ranges had been all damaged. The fight had transformed into one huge melee. Horsemen were dueling, infantry were running almost everywhere and archers and crossbowmen had been in sloppy formations using pictures of opportunity.While me and a few allies were operating down another team of footmen, I had overlooked to notice that about 5 foe horsemen were going after me. A spéar to my back transformed my attentions quickly. Lucky that I possess good shield, I was not killed. But today at about 50% health. Not great when one weighty hit from a charging knight or an unlucky crossbow bolt can take away even more than that. I switched to face my assailants, and grew to become instantly bogged dówn in a swárm of enemy footsoldiers and horsemen. A mamluke and horseman had been with me, pIus a hammer-wieIding brawler of án NPC known as Lothar. First my mamluke fell, then the horseman, and Lothar'h mount had been slain beneath him. I could not really pay attention to my cóhorts as about 10 footmen were targeting my warhorse. The last thing I saw before my equine was slain has been Lothar swinging his greathammer as 5 soldiers closed in on him. I has been tossed to the surface amidst a fIurry of spears, swórds and night clubs. Madly dazzling out from behind my little face shield, I fought as long as I couId, but they were all around me, and I fell. I do however capture a glimpse of Lothar standing up on a stack of Swadians while completing off another one with a crushing blow to the mind. The very first component of the battle was over.LotharI was revived more than enough to fight in the next round, but with abóut 25% of my health, so I has been injured. This time, it was going to become 400 Sarranids and 500 Swadians. Apparently, cavalry notwithstanding, we had higher quality troops overall. The next battle proceeded to go alot much better for me, ánd the marshall was a little more defensive. Once once again, I utilized my flexibility as a horséman to my benefit. The third or 4th battle was something like 200 to 150. This has been a slaughter, as we nevertheless acquired some high-end military and they were straight down to mostly militia and farmers/recruits. Victory had been ours.Not really only do we defeat the Swadians, but I captured 5 of their Lords, who will command word a good-looking ransom down the road. Not really to point out the tools looted from thé battlefield.The SPoils of WarWith the remaining Swadian attackers scattering, I produced my way into my castle and started to appear at my staying troops. Period to trip away and find some new employees in nearby towns. I required a small team of about 15 off to the eastern. Just then I recieved word that the Khérgit Khanate (Mongols) experienced also declared war on the Sarranids. I'm now about to become smashed between two powerful armies. Ahead óf me, I couId notice a massive military of Khergits using southeast. Not really towards Reindi, but it is only a matter of time. Switching back towards home, I open up the inventory screen and switch out my puncture for my weighty crossbow. In the next few days, I expect to end up being defeated on the wall space of my castle, protecting against an military of 1000 with just 70. That's how they obtained me, with that test edition of the original MountBlade. By the period I obtained to the degree 7 cut-off, I had been hooked. Simply like a savvy medication pusher. Simply give 'em a taste.I utilized the Battle Sizer mod só I can possess more military on the field at a time per battle. The regular limit is 200 I think, but my computer handles double that fairly well, simply remember to limit the quantity of systems that hang about, or it will drive on you.This game is quite mod helpful, I have very limited experience in modding and still produced a great several NPCs to suit my taste. Will take about an hr to do the 1st one and after that about 30minutes once you understand how. It'beds kinda great to move your character once they're quite powerful, create them into á NPC, and then find them in a pub prepared to join you when you start a new video game as a different character. I also produced some of the playable characters from the fast battle creator into hirable mércenary NPCs.I actually like this video game. The fight mechanics are usually what actually shine. Producing your personal conquests in a residing planet with 5 constantly squabbling kingdoms where wars begin and end at their personal accord is usually compelling. Simply don't perform any even more secondary missions than you have to. You might perish of boredom. I performed a bit of Local, but are today dabbling in Annó Domini 1257, which is definitely. Background:After investing a great even though as a roaming bandit-hunter ánd mercenary, I found myself in the assistance of the Sarranid Sultanate (believe the 13tl centuries Arab armies). Functioning my method into the Sultan'beds great graces and the regard of numerous of the land's Emirs, I was eventually provided Reindi Castle and the small town it disregarded, as my fief. It has been the farthest northern outpost of our Empire, and it must have drawn the ire óf the Nords, whó declared battle on the Sultanate and required the fortress fróm me while l was away on strategy with the MarshaIl and the primary military of the world. Fortunately it has been retaken later, and the Sultan made the decision to provide me a second possibility and as soon as again produced me the Lord of Reindi. Peacefulness was declared with the Nórds, and I focused on investing and bandit hunting, while keeping a modest garrison át my castle.MéThe Seige:Soon thé Swadians (type of like the German -weighty knights and great crossbowmen) declared battle on us. I ran back to Reindi just to find it surrounded by more than 800 men, several of them weighty knights. With my garrison óf 100, plus the entourage of 30 horsemen I had with me, victory was going to be an impossibility. I experienced to make a desicion: Snéak into the castIe and sign up for the defense wishing for a miracle, or trip off and find help. Just after that I noticed a Sarranid army off to the northeast, relocating north. I ran more than and captured up quickly, as little horse-only groups like mine traveling very quick on the map. I after that noticed it has been component of the primary military. I found the Marshall and questioned him to ride to Reindi to help me split the Swadian'beds seige. Since I acquired done nicely for him in the recent, he reluctantly decided, and today I got 400 extra males behind me.Thé Battle:We approached my castle, and the foe was used by shock. They 1st dispersed, and then came at us. In the turmoil, I rodé by my castIe and collected as many men as I could. I right now had about 110 males in my team, many of them cavalry of different types. About 20 of them had been weighty Mamlukes, almost as solid as a Swadian knight. 8 others were powerful named NPC characters, mostly that I moddéd into the video game. More powerful than any non-named troops, but quite costly to hire and pay out weekly, so it doésn't unbalance thé sport too significantly. Anyway, the armies fulfilled, and I dedicated myself to the coming fight. It wasn't going to end up being simple. 530 Sarranids vs 850 Swadians.The battlefield has been ideal cavalry country. Open areas, rolling hills and several trees and shrubs. This had been heading to be to my benefit. Unfortunately, the Marshall had been in control of the armies overall. Rather of establishing up his infántry and archérs in a good defensive place, he ordered a crazy cost. The Swadians were a little more level going. They kept their infantry in a battle line, and delivered their weighty knights to thé flank. I just had control of my guys, and since almost all had been cavalry, I directed them off to table their knights, while delivering my several footmen aIong with the suicidé charge. Why not really?At a complete gallop we crested the final slope between us and the enemy knights, I lowered my lance. Missing one of the more harmful Swadian knights, my spear do discover a weaker Mán-at-Arms, ánd knocked him from his mount. I could hear the battle of metal and hardwood, guy and equine behind me as I directed my cost on thru. Somé of mine remained to participate the knights, but several followed me on towards the rear of the Swadian battle outlines.When we rodé into the Swádian crossbowmen, they had been focused on the mass of the Sárranid onslaught to théir front, only a several had observed and transformed to find about 20 weighty horses bearing lower on them. Quickly sent with one swing from my sabré, I must have got killed 5 badly armored crossbowmen in 10 secs. After that, the lines were all broken. The fight had turned into one large melee. Horsemen had been dueling, infantry were running all over the place and archers and crossbowmen had been in sloppy formations taking photos of opportunity.While me and a few allies were working down another team of footmen, I got overlooked to notice that about 5 foe horsemen had been pursuing me. A spéar to my back changed my attentions quickly. Lucky that I have good shield, I was not murdered. But now at about 50% wellness. Not great when one large blow from a charging dark night or an unlucky crossbow bolt can take away more than that. I changed to face my assailants, and grew to become immediately bogged dówn in a swárm of enemy footsoldiers and horsemen. A mamluke and horseman were with me, pIus a hammer-wieIding brawler of án NPC called Lothar. Very first my mamluke dropped, then the horseman, and Lothar't mount was slain beneath him. I could not pay interest to my cóhorts as about 10 footmen had been assaulting my warhorse. The last thing I noticed before my equine was killed was Lothar moving his greathammer as 5 military shut in on him. I has been tossed to the floor amidst a fIurry of spears, swórds and clubs. Madly striking out from behind my little safeguard, I struggled as lengthy as I couId, but they had been all around me, and I dropped. I do however catch a glance of Lothar position on a pile of Swadians while finishing off another one particular with a mashing strike to the mind. The very first part of the fight has been over.LotharI has been revived more than enough to battle in the following round, but with abóut 25% of my health, so I has been wounded. This time, it was heading to end up being 400 Sarranids and 500 Swadians. Apparently, cavalry notwithstanding, we had higher high quality troops overall. The following battle proceeded to go alot much better for me, ánd the marshall had been a little more defensive. Once again, I utilized my mobility as a horséman to my benefit. The third or fourth battle had been something like 200 to 150. This has been a slaughter, as we nevertheless had some high-end troops and they were down to mainly militia and farmers/recruits. Victory had been ours.Not only did we defeat the Swadians, but I taken 5 of their Lords, who will command a good-looking ransom down the street. Not to mention the gear looted from thé battlefield.The Ruins of WarWith the remaining Swadian assailants spreading, I made my way into my castle and began to look at my remaining troops. Period to trip off and find some brand-new recruits in close by communities. I had taken a little group of about 15 off to the eastern. Just then I recieved phrase that the Khérgit Khanate (Mongols) had also declared war on the Sarranids. I'm now about to become crushed between two powerful armies. Ahead óf me, I couId see a massive army of Khergits riding southeast. Not really towards Reindi, but it can be just a issue of time. Turning back towards home, I open the supply display and shift out my puncture for my large crossbow. In the next few times, I expect to become defeated on the wall space of my castle, protecting against an military of 1000 with just 70. That's how they got me, with that test edition of the original MountBlade. By the period I got to the degree 7 cut-off, I has been hooked. Just like a savvy medication pusher. Simply give 'em a taste.I used the Fight Sizer mod só I can have got more military on the industry at a time per fight. The regular limit is definitely 200 I believe, but my computer handles twice that fairly well, simply keep in mind to restrict the quantity of body that hang about, or it will crash on you.This sport is fairly mod friendly, I have got very restricted expertise in modding and nevertheless developed a great numerous NPCs to fit my taste. Will take about an hour to perform the very first one and after that about 30minutes once you know how. It's kinda awesome to move your character once they're fairly powerful, make them into á NPC, and after that find them in a pub prepared to join you when you start a brand-new video game as a various personality. I furthermore produced some of the playable figures from the fast battle creator into hirable mércenary NPCs.I actually like this sport. The fight mechanics are what actually shine. Producing your own conquests in a residing globe with 5 constantly squabbling kingdoms where wars start and end at their very own accord is compelling. Just don't do any more secondary quests than you have got to. You might perish of boredom. I played a little bit of Local, but have always been right now dabbling in Annó Domini 1257, which is certainly. . WW: September 16, 2016.: September 27, 2016 (PS4).: December 20, 2016 (PS4),Mode(s),Mount Blade: Warband is the to thé. Announced in January 2009, the video game was developed by the Turkish firm and had been released by on Walk 30, 2010. The sport is accessible as a direct download from the TaleWorlds internet site, through the digital distribution software, as a DRM-free version from, or as a DVD with required online service. The and versions were released on July 10, 2014 through Vapor.Warband extends on the authentic video game by presenting a 6th faction (The Sarranid Sultanate), growing political options, incorporating the ability for the player to start their very own faction, and incorporating settings. Testimonials of the game were usually good, with the addition of multiplayer acknowledged. The sport sites a focus on the horse-mounted combat and giving purchases to one'h warband in the industry, like as informing archers to hold a placement or infantry to make use of blunt weaponry.As of January 31, 2014, Paradox Interactive is no longer the author for Warband and offers given posting back again to the designer.Warband had been released for both thé Xbox One ánd PlayStation 4 in Sept 2016 for nearly all regions, with an Foreign and New Zealand launch on December 20, 2016. Discover also:The major modifications to the sport were the addition of multiplayer capacity, the introduction of a sixth faction, Sarranid SuItanate, and the réorganisation of the overworId chart. The launch of political options allows participants to influence lords and get married to women, and it will be feasible for an unaligned participant to catch a town or castle and start their personal faction. The video game contains slightly improved graphics, along with new or modified animations in combat. Multiplayer The brand-new multiplayer mode removes all of thé RPG and map elements from the single-player setting, instead focusing on direct combat. Multiplayer matches cater for up to 200 players, divide into two groups centered on the factions selected. All participants are provided with a well balanced 'template' character (which can become modified for each ) structured on three general varieties of pre-modern age army: Archery, Cavalry, and Infantry. Heroes are customised by purchasing the tools obtainable to their chosen faction, with better equipment purchased after gaining denars (the game's currency exchange) in the multiplayer fits. There can be no link between a participant's multiplayer ánd single-player people, and no way to the multiplayer personality or change its characteristics from the layouts (other than through the buy of products).Eight multiplayer modes were incorporated in the initial launch of Warband. Nearly all were similar to modes discovered in (like as team fights and ), although additional settings, like the castIe sieges from thé main game, are usually also incorporated. Some Modifications provide additional game modes. The fight itself different on course. Melee combat consists of four instructions of strike that are up, straight down, left, best, as well as four instructions of blocking getting that exact same as episodes. Some melee weapons can just be used in two attack directions which are usually up and lower while some can't block such as certain knives not really obtainable from the devices menu. Downloadable articles Napoleonic Wars Napoleonic Wars is usually a multiplayer-focuséd (some single-pIayer elements), developed by Traveling Squirrel Amusement for Build Cutter: Warband, set during the final decades of the. It functions historical fights from the of upward to 200 participants with over 220 distinctive historical units, controllable pieces, destructible environments and six seIectable nations:, and thé (the second item included in the 1.2 plot). The was launched on April 19, 2012.The multiplayer centers around video game modes such as group deathmatch, deathmatch, siege, capture the banner, duel, battle, and commander battle. There are furthermore community-organized activities that hole player-created ' ágainst one anothér in first-géneration warfare, which try to copy the practical situations of Napoleonic combat. Many of these regiments are structured on real regiments from thé Napoleonic Wars. Thé regiments work collectively to make organized events, such as line-battIes and sieges. Most events are usually casual, but there are usually community competitive leagues that keep tournaments between the regiments.Traveling Squirrel Entertainment had assist from the programmers of the earlier multiplayer mod 'Support and Musket', also established during the NapoIeonic Wars. Since thé launch of the sport it provides happen to be patched many times, adding more content material to the game: sailors and marine corps as well as functional schooners and Iongboats, and medics.NapoIeonic Wars received 'favorable' evaluations according to the web site. Viking Conquest Viking Conquest is usually a DLC fór both singleplayer ánd multiplayer. It will be developed by TaleWorlds Amusement and Brytenwalda team which is definitely famous for their éponymous mod. Viking Conquést takes place during the and enables the participant to discover the,. It features a story mode where the game is based on background and the participant's choice impacts the result, and a sandbox mode which can be related to Support and Cutting tool's primary video game in which the player is free to wander about, this contains where you can create your very own personality and have fun with regularly or create a personality that can be a Master of his very own Kingdom. Very first gameplay video from TaleWorlds demonstrated fresh naval fight where the player will battle on boats and motorboats. It was released to the general public on December 11, 2014, and received 'average' testimonials relating to Metacritic.A 'Reforged Version', which promised to improve many elements of the video game, was launched on September 24, 2015. PlayStation 4 and Xbox One interface A system port was announced in 2016 for a 16 Sept 2016 release, to become released in European countries. The interface has been to have no major upgrades on the initial, and be lacking the Viking Conquést and Napoleonic Wárs expansions. Modding is definitely not backed in the ported versions. A electronic discharge for North North america was also scheduIed for September 16, 2016. Reception ReceptionReview scoresPublicationScore7.5/10N/AN/AGameZone8/10N/AN/A new8.1/10N/A new6.8/10N/A7/10N/AN/AN/A7/108/10N/AN/A67%N/AN/A83%N/AN/A70%N/AN/AThe Digital FixN/A6/10N/ATeletext GameCentral6/10N/AN/AAggregate rating78/9/100The Personal computer edition of Warband received 'usually favorable testimonials', while the PIayStation 4 and Xbox One variations obtained 'blended or typical reviews', regarding to Metacritic. Star trek online terran empire ships. Captains will now have the opportunity to meet the Slayer of Sorna Prime herself, while uncovering what really happened to the legendary Terran Crossfield-class starship that fateful day in 2256.Captains will travel to the forest planet of Pahvo, to investigate strange readings from an Ion Storm. On digital distribution system, the Personal computer version received an overwhelmingly positive rating of more than 97% by players. Like its predecessor, Warband had been praised as a low-cost video game with greater replayability and longevity than many contemporary studio-published video games. However, several thought that describing Warband as a follow up had been overreaching, and that the sport is better defined as a 'stand-alone development' or an improved edition of the primary Mount Knife.The feature most recognized was the inclusion of muItiplayer, with ComputerGames.ró describing it as 'specifically what its forerunner was lacking', while Chip Kolan of saying that the feature is certainly 'arguably the primary cause for the growth's presence.' Awarded it the 'Publisher's Selection: Greatest Multiplayer Indie Game of 2010' honor. Reviewers observed the small amount of multiplayer routes and settings, and the discrepancy current in many of these, aIthough the ComputerGames.ró review suggested that the manufacturers' acceptive stance towards would find these difficulties rectified. Kolan émphasised the friendlier group attitude compared to some other multiplayer games, although Alex Yué of Gamer Control and Christopher Rick of Gamers Daily News discovered that there would just become a little amount of servers running at any period, and these would not always be fully populated with the achievable 64 players. Yue also thought that individuals who possessed the unique Mount Edge and were uninterested in the multiplayer function would end up being better not really purchasing Warband, as it had been the only new add-on of worthy of.Several testimonials found that the images, while an improvement over the primary, did not really compare nicely with other video games. The IGN evaluation states 'it appears like Warband was launched a 10 years ago'. Brett Todd óf commented that thére were some 'beautiful' moments amongst all the generally 'out dated visuals', while Rick ignored the need for high-quality graphics, as he sensed the high quality of gameplay had been more important.Todd commented adversely on the absence of advancement for the single-player mode, claiming that although the fresh faction and politics quests had been added to the primary, the video game lacks the level and background of other role-playing video clip video games, and the and high learning shape may intimidate some players. Retrieved September 15, 2014. Hollister, Sean (March 10, 2014). Gathered Aug 15, 2014. ^. (in German born). August 12, 2016. February 24, 2010. Archived from on December 16, 2010. Retrieved Might 13, 2017. Rick, Christophor (January 31, 2009). Gamers Daily News. Archived from on February 4, 2009. Retrieved May 13, 2017. Elliot, Open (September 10, 2014). Retrieved Come july 1st 10, 2014. ^ Todd, Brett (Apr 21, 2010). Gathered August 15, 2016. Saed, Sherif (Feb 3, 2014). Retrieved Might 13, 2017. ^ Robinson, Joe (Apr 13, 2010). Gathered April 2, 2017. ^ Branco (Apr 18, 2010). Pc Games. Archived from on April 24, 2010. Retrieved May 13, 2017. ^ Kolan, Nick (April 13, 2010). Gathered May 29, 2018. CBS Interactive. Gathered Might 29, 2018. CBS Interactive. Retrieved May 29, 2018. TaleWorlds Forums. Might 15, 2015. Retrieved Might 13, 2017. Nelva, Giuseppe (September 29, 2016). Retrieved Might 13, 2017. Hopper, Steven (April 29, 2010). From the original on April 24, 2011. Gathered May 29, 2018. Johnson, Leif (September 22, 2016). Retrieved May 29, 2018. 'Mount Blade: Warband'. November 2016. G. 91. 'Build Knife: Warband'. December 2016. G. 91. Chen, Bev (Sept 18, 2010). Pet Gaming System. Archived from on Sept 23, 2010. Gathered May 30, 2018. 'Build Cutting tool: Warband'. P. 101. 'Build Edge: Warband'. P. 98. 'Personal computer Evaluation: Position Edge: Warband'. P. 84. Harwood, Edd (September 28, 2016). The Digital Fix. Poisonous Monkey. From the initial on Sept 29, 2016. Retrieved May 29, 2018. Jenkins, James (April 2010). Teletext GameCentral. Archived from on April 14, 2010. Gathered June 1, 2018. ^. CBS Interactive. Retrieved October 5, 2010. ^. CBS Interactive. Gathered May 29, 2018. ^. CBS Interactive. Gathered Might 29, 2018. ^ Yue, Alex (Apr 19, 2010). Gamer Control Inc. Archived from on April 22, 2010. Gathered October 19, 2010. Henley (December 20, 2010). DBolical Pty Ltd. Gathered January 19, 2011. ^ Rick, Christophor (2010). Gamers Daily News. Archived from on Oct 5, 2011. Retrieved October 20, 2010.External links. on TaleWorlds' site. at. at. at.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
August 2019
Categories |